Sunday, March 2, 2008

Guest Post: What Digital Media Can Learn From Books

Guest post written by Arvin Dang, currently writing for The Apple Blog.

We are the generation that lives through media. We don’t watch to pass time, we watch to learn and grow. I’m not sure what this reflects on our education system, but just as literature inspires, media can spark the same creativity and instill similar values.

What can media learn from books?

The inherent value we gain from a book's physicality is amazing. I can buy a book, write in it, store it, trade it, share it, sell it, copy it and burn it. I may not be able to physically hold a movie or a song, but I hope to be able to create the same utility surrounding it.

When comparing digital media and books, I’m not comparing E-books or E-Readers because they face the same DRM issues as most music and videos do. I understand the rules and regulations of copyright placed on books, and I understand the necessity of including plagiarism in context of this.

Now let’s have a look

With a book, I understand the author’s words and right of ownership, but I’m free to quote them and to share their words. I can literally copy every page of a borrowed book without ever paying for it. Will I have RIAA or the Government following my every move? Borrowing a book, if anything, builds reputation. Just as word of mouth is the best form of advertising, sharing someone’s content enables the ability for word to spread. Not only will the author or creator gain readership, they gain reputation. Ultimately, that seems to be far grander than any monetary benefit. Why can’t the same happen with digital media?

Libraries, where books can be borrowed completely free seems completely unconventional right? If video content were offered on a public level similar to libraries, who’s losing out?

Why hasn’t independent content caught on as successfully as the Industry?

I don’t know. You tell me. Is it quality of production? Is it the acting? Or the writing? All I know is media should be based on reputation, not profit. If it helps make you more known, provides meaning, and basic ownership is understood, then why can’t TV follow the same path as books?

I understand the role of money in media. Without monetization, the Entertainment Industry may not be able create the beautiful epics we see. I see the success of independent creators like The Next New Networks proving that the industry doesn’t need to equate profit with content. It makes me very curious to see the actual breakdown; to take a season of The Office and see how much total production costs verse how much is monetized and gained from commercials and sales (DVDs, etc).

It’s a greedy market and a demanding world, but if books can find a balance, can’t media?

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Saturday, November 17, 2007

Are You An ACTIVE Hub?

With about 14 hours of airplane time over the last week, I had plenty of opportunity to catch up on books I've been neglecting. One of those I took in was Emanuel Rosen's "The Anatomy of Buzz", which aimed to capture the concept of word-of-mouth marketing, analyzing how some products take off (see: the iPhone and Nintendo Wii), while others stagnate despite tremendous advertising (see: Microsoft Vista).

One of the most important elements of getting a product launch or news popularized, according to Rosen, is to influence "hubs", defined as people who act as references to friends and others, and who, if influenced, can help to spread the word to many people, helping your cause.

Rosen defines these people with the acronym of being "ACTIVE", namely:

* Ahead in Adoption
* Connected
* Travelers
* Information-hungry
* Vocal
* Exposed to Media

This, to me, defines a great number in the tech blogosphere, who are obviously unafraid to share their opinions, reach many people, and suck down as much information as they can, whether from the mainstream media, or hundreds of RSS feeds from fellow bloggers. There's also no question these ACTIVE folks are connected to others and ahead in adoption. It's the tech bloggers who first adopt (and later dismiss) new Web 2.0 technologies, who are the first to download (and later uninstall) beta products, and they are all too eager to announce having gotten their hands on something new.

While this is true, The Anatomy of Buzz amazingly already seems seriously outdated since its writing in 2000. The book tries to talk about how the Internet impacts buzz by mentioning newsgroups, shared opinions sites like Epinions.com and comments on Amazon.com (including his book), but has zero discussion of those hubs that influence buying decisions now - blogs and social networks being the obvious omissions. It's also amusing to see the word Google is nowhere in the book. As a result, I found myself a little less than impressed with some portions of the book, which as a whole does a good job explaining how the Palm Pilot took off, how Nintendo drummed up excitement around the launch of Super Mario Brothers 3, and how Cold Mountain became a best-seller.

Part of being a blogger is knowing that by being ahead in adoption, information hungry and vocal, that through your connections, you can act as an ACTIVE hub. Though authored in 2000, Rosen describes this phenomenon in an offline way but rings true in today's even more fully connected world. If you don't mind the occasional rolling of the eyes over Web 1.0, it's definitely worth a reminder that it often doesn't matter just how many advertising dollars you throw at a product if the end users don't extend your message to their friends and others.

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